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When the user subscribes to a mod, Steam will automatically download the mod and keep it updated. This is done by opening the Steam Workshop for a specific game, going to a mod page and clicking the "Subscribe" or "Unsubscribe" button. A user can "subscribe" to, or "unsubscribe" from, an item. The Steam Workshop is not a mod manager, instead it's a hub for downloading mods. Within only a couple seconds after subscribing to an item in the gallery, Steam will download the wallpaper and the app responds by changing the current wallpaper immediately after the download has finished.
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For users, it has an in-build gallery to quickly subscribe and unsubscribe to wallpapers.
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For creators, it has an in-build editor that can automatically upload the wallpaper to the Workshop. Wallpaper Engine, although not a game, is a great example for how well integrated the Steam Workshop can be. As such, the majority of mods for Darkest Dungeon are available on the Steam Workshop. The game also features a Steam Workshop Uploader, and modding guides recommend using it when creating mods, as it also handles localizations and other miscellaneous tasks. This menu also allows the user to change the priority order of mods and seamlessly works with both, Steam Workshop mods and manually installed mods. In the case of Darkest Dungeon, you can subscribe to mods in the Steam Workshop, they will be downloaded to /workshop/content/ and can be enabled or disabled inside the game's internal mod configuration menu. The level of integration can vary from game to game. It has integrated support for various games, like Darkest Dungeon, most Paradox games, Mount & Blade 2, the XCOM games, Divinity Original Sin 2, various Bethesda games, and over 2000 other titles. The Steam Workshop is a central-hub for easily uploading and installing mods.
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